Sohaib Sarwar
Unreal Engine Generalist/ Environmental Artist
DIMENSION STUDIOS PROJECTS
TIME BANDITS
Time Bandits – Dimension Studios
3D Environment Artist
Time Bandits was the second project I worked on at Dimension Studios and remains one of my personal favourites due to its creative scope and variety. The show explored multiple time periods and locations — including a Mayan city, a snow-covered wasteland, ancient temples, and Old Harlem — allowing for a diverse and dynamic approach to environment design.
I contributed to several key environments and was responsible for a broad range of tasks, including modelling, texturing, set dressing, simulations, particle effects, lighting, and blueprint creation. This project showcased my versatility and ability to adapt to a wide range of artistic and technical challenges.
The images below include both in-engine screenshots from Unreal Engine and on-set references, also video renders of the environments I worked on are available upon request.
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