Sohaib Sarwar
Unreal Engine Generalist/ Environmental Artist
DIMENSION STUDIOS PROJECTS
Avatar the last Airbender live action
Avatar: The Last Airbender – Dimension Studios
Environment Artist
Avatar The Last Airbender was the first project I contributed to during my time at Dimension Studios, and it was an incredible experience to be part of such a high-profile production. Although I joined the team in the final months of development, I had the opportunity to work on two key environments: Tundra and The Oasis.
For Tundra, I was responsible for creating dynamic snow effects, developing materials, set dressing, and implementing various particle systems to enhance environmental realism. In The Oasis, my focus was on material creation and assisting with set dressing to bring depth and detail to the scene.
The images below include both in-engine screenshots from Unreal Engine and on-set references.
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